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How to adjust music, effects and haptics in One More Claim

Set the game’s music and sound effects independently and choose whether to use haptic feedback on iPhone or iPad.

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One More Claim has separate Music and Sound effects sliders in Settings. You can lower the background music while keeping audible feedback from game actions, or reduce both for a quiet session. On iPhone and iPad, the Sound section also has a Haptic feedback switch.

Build the balance you want

  1. Set your device’s listening volume to a comfortable level and open the game’s Settings.
  2. In Sound, adjust Music first. The percentage beside it shows the setting. Move it to zero if you want the game’s music quiet.
  3. Set Sound effects separately. Return to normal play and listen to an action you were already going to take, such as collecting a chest. Avoid buying an upgrade merely to test its sound.
  4. On iPhone or iPad, choose whether Haptic feedback should be on. Return to Settings after testing and refine the balance if needed.

A hypothetical quiet session

You want to play briefly in a shared room while keeping a little feedback from collecting. Start with low device volume, bring Music down to zero and leave Sound effects at a modest level. If you also want fewer physical cues, turn Haptic feedback off on your iPhone. For headphones later, check device volume first, then bring music back gradually.

Matching the two displayed percentages does not establish equal perceived loudness. Music and individual effects have different recordings and roles. Adjust by listening at your usual output volume instead of assuming that equal percentages produce an even mix.

If the result still sounds different

Confirm where your device is sending audio, particularly after connecting or disconnecting headphones. Revisit the two game sliders and check the device’s own volume. Change one control at a time so you can hear which adjustment matters.

These settings are saved as preferences. Reopening Settings lets you inspect the values without changing your mine’s progress. If a problem persists, include the device, app version, output you used and both slider settings when contacting support. That gives the developer a concrete starting point for checking the same audio setup.

Sources and further reading